Yesterday I’ve downloaded a game called Slingshot Island AR. It’s an augmented reality physics-based arcade game where you use a slingshot to throw various projectiles in order to destroy dragon’s eggs. This kind of reminds me of Angry Birds and an AR
You know, when I go to a quiet place I usually prefer playing puzzle games, you know, to ease my mind an relax. You probably remember the game Stack AR. It’s a popular AR puzzler where the user needs to
I came across Film Studio AR way back but only a few days ago I’ve decided to download it and invest a good time with it. What is Film Studio AR? Film Studio AR is an augmented reality app for
One thing that I see missing in many AR games is a social aspect. Of course, I have times that I just want to play a single-player game with myself and without anybody interfering or intervening with my gameplay experience. However,
I wake up today and was thrilled to read about Google’s new AR feature called Cloud Anchors. The feature allows creating collaborating multi-user AR experiences that share the same virtual space. Any digital content or interaction done using one device is
In Part 4 of my guide, I’ve talked about the importance of understanding the AR medium in order to be able to deliver unique and interesting AR experiences, not just for games but many different types of AR experiences. Even
Looking back at many of the AR games and apps that I’ve used as well as my own feelings and impressions, brings up an interesting insight. In this Part 6 of my “Designing Great AR Games: Tips & Suggestions” guide
Developers always searching for ways to make great augmented reality games. Some developers have decided to use external accessories in order to deliver unique and exciting AR experiences that help you create unique and exciting new gameplay experiences. If you
In chapter 4 of “Designing Great AR Games: Tips & Suggestions” will take a look at some of the things that makes AR game different from standard mobile games. Furthermore, we’ll get to talk about each one in-depth and hopefully,
In the third part of my “Designing Great AR Games”, I will talk about more topics that I think can help you design better AR games, or at least inspire you on your journey to develop the next big augmented reality