USDZ file export and viewing

Export 3D content to USDZ file and View it using AR Quick Look

In this video, I will show you how to create your own 3D model quickly, export it as USDZ file and view it on your device.

I wanted to check out how easy it is to share a 3D content using usdz on my blog. First, I needed a 3D tool that allows me to create 3D content and hopefully also have a feature to export the 3D content to a usdz file. After googling a little bit I found out about this amazing 3D design tool called Vectary. I’ve signed up and started using it.

The first thing I did was to create a new 3D design. I then clicked on the “Add-ons” tab and chose the “3D Text” option.

I dragged the add-on to the 3D view, changed the text, font family and font weight in the properties window, as well change the color of the text to a red color and added a metallic reflection to it.

Exporting the 3D content to usdz is very simple. You click the “Export” button in the sidebar and choose “USDZ” file format. That’s it, now Vectary will send you the USDZ file to the email which you used to sign up for their website.

The email contains some information about the USDZ file, which is nice. Then all you need to do is to click the “Take me there” button. This will take you to the page where you can either get the HTML code to embed the USDZ on your website, download the file locally or preview is using AR Quick Look. I clicked the thumbnail to view it on my iPad.

The default screen shows the object in “Object Mode”. To view it in AR mode, you need to click the AR button which is right next to the “Object” button at the top of the screen. Once this is done, position your device so it points to a surface, once ARKit detects a surface, it spawns the 3D content on top of it. As you can see, the color and the metallic reflection that I’ve set up in Vectary remains.

That’s it, you can try follows those simple steps, create your own 3D model and check it out on your device. Keep in mind that the AR option in ar Quick View requires an ARKit enabled device running iOS 12. Good luck.